Content & Seasons

How Ferrowmist curates adventures, updates canon, and evolves each season.

Content & Seasons

Ferrowmist supplies a steady stream of ready-to-run material so every table can dive straight into play. You'll find:

  • Adventure hooks that seed new missions in every region of Caldrath.
  • Drop-in encounters and lairs tuned for different tiers of play.
  • Regional maps and assets prepped for the shared virtual tabletop.
  • Event briefs and quest lines that tie into the campaign's current crises.
  • The Caldrath Chronicle, an in-world gazetteer that broadcasts news, rumors, and consequences between sessions.

GMs are encouraged to curate what fits their table. Pick the hooks, NPCs, and locations that excite your group, ignore the rest, and remix as needed. After the game, you can optionally submit outcomes—completed quests, faction shifts, discovered treasures—to the campaign coordinators. Those reports help determine how the wider world reacts and which plot threads move forward.

How Seasons Work

Ferrowmist runs in yearly seasons. At the close of each season, organizers review player reports and Chronicle headlines to canonize major developments. The next season launches with:

  • Updated lore entries and timeline adjustments.
  • Fresh quests, villains, and downtime projects unlocked by last year's actions.
  • New Chronicle issues to set the tone for the unfolding conflicts.

This cadence keeps the world evolving while giving every table a clear jumping-on point. Whether you play continuously or rejoin each season, the content pipeline ensures there's always something new to explore—and your table's stories can shape what comes next.